Javascript framework for creating scroll-based, programatic tweens. More information to follow, once it’s formally released.
This entry was posted on Friday, April 13th, 2012 at 11:49. It is filed under Phenomblue, Work and tagged with animation, Javascript, jQuery, reusable. You can follow any responses to this entry through the RSS 2.0 feed.
Using the Microsoft Kinect for sensor input, Adobe AIR for display, and a number of open-source drivers/frameworks for everything in-between, Daydreamer was a digital installation project that allowed the user […]
Microsite created for Lexar SD card products. Utilized Flash’s 3D capabilities and runtime asset loading. Link to archived site here. + Flash development + System architecture
Nike’s rich media ad for the 2009 holiday season.
Provided Full Stack Development services for Republic Project. Day-to-day technologies used were Flash, HTML5, Javascript, and PHP/MySQL. Republic Project was a startup that was later bought by DG | Mediamind, […]
Flash rich media expandable unit with animation & video playback functionality.
Combine Adobe AIR with Bluetooth with BlueCove (a lightweight server capable of relaying said Bluetooth data) and you get the, (maybe) cleverly-named “Hello There”. When running, it constantly scaned for Bluetooth devices in-range & made note of their device ID.
Constructed over two days at Adobe Flash Camp 2008. Avenue Fighter is a political-themed Twitter-controlled street fight done up in classic 8-bit Nintendo “Street Fighter” style.
Initially thought up as a project where I could use a ColdFusion beta (I’d never even touched CFML), once the ColdFusion beta expired, it then became a project for me to learn PHP and mySQL… I then later went on to make a (throwaway) port of the site in order to learn .NET.
A website for Sony’s upscale boutique brand of home electronics.
An immersive environment to introduce the user to the characters and experiences of the new Sony Playstation game Primal. Utilized cut-scene video for level transitions.