A website created to promote the relaunch of the Indian motorcycle brand.
Link to archived site here.
+ Flash development
This entry was posted on Monday, April 15th, 2002 at 12:35. It is filed under TBWA\Chiat\Day, Work and tagged with AS2, Flash, Indian Motorcycle, TBWA\Chiat\Day, website. You can follow any responses to this entry through the RSS 2.0 feed.
Microsite created for Lexar SD card products. Utilized Flash’s 3D capabilities and runtime asset loading. Link to archived site here. + Flash development + System architecture
Hypothetical scenario: You’re about to take a one-way roadtrip from San Francisco to Omaha… Your girlfriend expresses concern… worried about you driving too much, worried about possible road conditions… Possible solution? My Roadtrip Dashboard!
Dynamic display advertising campaign created for (the online) Nike Store. Applied concepts of polymorphism and runtime compositing to create a lightweight shell which pulled in the proper visual and text assets depending on the configuration received from the server.
Created a concise mobile site for Methodist Health System using the Javascript mobile framework jQTouch. Having looked at the analytics for the client’s site, I determined that the current mobile […]
Initially thought up as a project where I could use a ColdFusion beta (I’d never even touched CFML), once the ColdFusion beta expired, it then became a project for me to learn PHP and mySQL… I then later went on to make a (throwaway) port of the site in order to learn .NET.
Javascript framework for creating scroll-based, programatic tweens. More information to follow, once it’s formally released.
Combine Adobe AIR with Bluetooth with BlueCove (a lightweight server capable of relaying said Bluetooth data) and you get the, (maybe) cleverly-named “Hello There”. When running, it constantly scaned for Bluetooth devices in-range & made note of their device ID.
Flash animation created for use as a sales loop video at Earthlink events. + Flash development
Rich media with an in-ad game promoting the new Jak II Sony Playstation game.
It looks a little chintzy, but YOU try fitting a physics engine, sound AND good graphics into a non-rich media ad. Final ad size fit nicely under the 40k limit… coming in at a svelte 37k