This entry was posted on Thursday, November 3rd, 2005 at 09:01. It is filed under TBWA\Chiat\Day, Work and tagged with AS2, Flash, Harman Kardon, TBWA\Chiat\Day, Team Management, video. You can follow any responses to this entry through the RSS 2.0 feed.
A reusable AS3 codebase, used to create dynamic display ads for eBay. Packages up all of the service calls, load management, asset/font management, etc into a nice little package that’s fairly lightweight and super-easy to integrate into each project’s Flash creative. Drops development turnaround time for dynamic creative from a couple weeks to about […]
Using the Microsoft Kinect for sensor input, Adobe AIR for display, and a number of open-source drivers/frameworks for everything in-between, Daydreamer was a digital installation project that allowed the user to create music and visuals through moving their bodies. Along with the previously mentioned tools, I also utilized NITE & OpenNI (for Kinect data parsing), […]
Javascript framework for creating scroll-based, programatic tweens. More information to follow, once it’s formally released.
A website for Sony’s upscale boutique brand of home electronics.
Rich media with an in-ad game promoting the new Jak II Sony Playstation game.
Flash animation created for use as a sales loop video at Earthlink events. + Flash development
A website created to promote the relaunch of the Indian motorcycle brand. Link to archived site here. + Flash development
An internal cross-platform smartphone app for use by Phenomblue employees. Aggregated several internal services and provided a web-service-fed employee directory. Also implemented push notifications.
Realtime dashboard for Morrissey Engineering which reflects current status of solar panels & external conditions. Data is retrieved from proprietary solar panel API & cached via PHP & mySQL… and from there, served to the website widget(s) Link to current site: http://www.morrisseyengineering.com/live-solar-output/
An immersive environment to introduce the user to the characters and experiences of the new Sony Playstation game Primal. Utilized cut-scene video for level transitions.