Flash elements created for the showcase and menu navigation areas of the Breville USA website. My very last lines of code and bugs quashed for Avenue A | Razorfish involved integrating the Flash with their existing JSP-based eCommerce system.
This entry was posted on Sunday, April 9th, 2006 at 16:55. It is filed under Avenue A | Razorfish, Work and tagged with AS2, Avenue A | Razorfish, awards, Breville, ecommerce, Flash. You can follow any responses to this entry through the RSS 2.0 feed.
Take a dozen Playstation gamers, fly them to the Naval base in San Diego. Film them going through Navy SEAL training Hell Week. Make a site about the experience.
Pronounced like “chimera”, and modeled after said word… Kimera GPS (“glyph pack system”) is the codename for a process I created wherein “font-packs” are compiled on-demand by the server and fed to dynamic display ads in the wild.
Created a mobile landing page/microsite ad for Honda Civic with a responsive layout. Allowed one codebase to be served to all handsets regardless of OS. Included use of embedded HTML5 […]
Dynamic display advertising campaign created for (the online) Nike Store. Applied concepts of polymorphism and runtime compositing to create a lightweight shell which pulled in the proper visual and text assets depending on the configuration received from the server.
A reusable AS3 codebase, used to create dynamic display ads for eBay. Packages up all of the service calls, load management, asset/font management, etc into a nice little package that’s […]
Provided Full Stack Development services for Republic Project. Day-to-day technologies used were Flash, HTML5, Javascript, and PHP/MySQL. Republic Project was a startup that was later bought by DG | Mediamind, […]
Created a concise mobile site for Methodist Health System using the Javascript mobile framework jQTouch. Having looked at the analytics for the client’s site, I determined that the current mobile […]
A website for Sony’s upscale boutique brand of home electronics.
An immersive environment to introduce the user to the characters and experiences of the new Sony Playstation game Primal. Utilized cut-scene video for level transitions.
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