It looks a little chintzy, but YOU try fitting a physics engine, sound AND good graphics into a non-rich media ad. Final ad size fit nicely under the 40k limit… coming in at a svelte 37k
It looks a little chintzy, but it fits vector physics with collision detection, sound AND good graphics into a non-rich media ad.
Final ad size fit nicely under the 40k limit… coming in at a svelte 37k
Link to archived creative here.
+ Flash development
This entry was posted on Friday, February 1st, 2008 at 09:12. It is filed under Agency.com, Portfolio, Work and tagged with Agency.com, AS2, Ask.com, banners, Flash, game. You can follow any responses to this entry through the RSS 2.0 feed.
A website created to promote the relaunch of the Indian motorcycle brand. Link to archived site here. + Flash development
Affiliatør didn’t get much further than one day of development. This proof-of-concept was born when I had account people telling me about how affiliates were creating their own perverted versions of current eBay ads. I thought to myself “What if eBay affiliates could just download an app that would let them create their own ads with their own copy… but using our design template?
Nike’s rich media ad for the 2009 holiday season.
Flash animation created for use as a sales loop video at Earthlink events. + Flash development
Pronounced like “chimera”, and modeled after said word… Kimera GPS (“glyph pack system”) is the codename for a process I created wherein “font-packs” are compiled on-demand by the server and fed to dynamic display ads in the wild.
Corporate home for TBWA Worldwide. Flash configured itself via a configuration file, which was generated by a TBWA-made CMS admin area. Map/location section utilized Flash Remoting (AMFPHP flavor) to sort/filter through the huge number of TBWA offices before drawing to screen for the user.
Created a WordPress-powered site for a design group in LA. It’s that’s navigable via either desktop & iPad. http://canyondesigngroup.com
Pushdown rich media unit for Prestone. Involved video playback & a video selector allowing user to watch a second video once the first had completed.
An immersive environment to introduce the user to the characters and experiences of the new Sony Playstation game Primal. Utilized cut-scene video for level transitions.
A Flash kiosk application created for deployment by Adidas at the 2007 Boston Marathon. When in place, allowed the user to enter their “reason” for running, take a photo (using the kiosk’s onboard camera), and receive a takeaway one-sheet containing (amongst other things) their photo, their reason, and a splash of Adidas branding.